Built this after getting banned from various games for stupid reasons. Changes your HWID, MAC address, disk serials, and everything else anti-cheat uses to track you. Many open source modules on GitHub, but advanced evasion stays compiled because otherwise it gets detected instantly.
Straight up: this spoofer changes your hardware identifiers so you can get past hardware bans. Whether you got banned unfairly or just want a clean slate, it handles the job. One time run in most cases, best to restart your PC after.
Changes hardware ID at system level. Disk serials, motherboard UUIDs, SMBIOS data, everything. Anti-cheat won't recognize it's the same machine.
Randomizes network adapter MAC addresses. Essential for games that log your network hardware on ban.
Modifies GPU device IDs, CPU identifiers, and other hardware fingerprints that modern anti-cheat checks.
Proprietary evasion techniques to avoid anti-spoof detection. This is why advanced modules stay compiled and closed.
Tested on major titles with hardware ban systems. Works with EAC, BattlEye, Ricochet, and Vanguard.
Run once, you're done. No complicated setup, no constant running in background. Just works.
For those who want to know how it actually works under the hood
Written in Rust for memory safety and direct system access. No managed runtime overhead, no .NET bloat, just compiled machine code talking directly to Windows kernel.
Windows 10 and 11 only. Requires admin rights because we're literally modifying protected system identifiers at the driver level.
Here's what actually happens when you run it:
Modifies Windows Management Instrumentation objects that anti-cheat queries for hardware info. Uses COM automation to inject false data into Win32_DiskDrive, Win32_BaseBoard, Win32_BIOS classes.
Direct HKEY_LOCAL_MACHINE writes to modify system identifiers. Targets HARDWARE\DESCRIPTION\System, SOFTWARE\Microsoft\Cryptography\MachineGuid, and device enumeration keys.
Kernel-mode driver installation for persistent disk serial modification. Intercepts IOCTL calls to storage drivers (SCSI, NVMe) and returns spoofed identifiers.
NDIS layer manipulation for MAC address spoofing. Modifies NetworkAddress registry values and forces adapter reset through DevCon equivalent operations.
Alters PCI device descriptors read by anti-cheat. Changes vendor/device IDs for GPU and other peripherals through SetupAPI and registry combo.
Proprietary anti-detection methods that stay compiled. Pattern randomization, timing analysis countermeasures, and signature obfuscation to avoid anti-spoof detection.
Latest stable build, ready to use. One time run, done.
Released December 2025. Windows 10 and 11 supported. VirusTotal: 0/70 detections.
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No corporate speak, just straight facts
Currently showing 0 out of 70 antivirus engines flagging the tool. This is unusual for system-level software because most HWID spoofers trigger heuristic analysis.
Why it's clean: Careful coding practices, proper API usage, no suspicious behavior patterns. The tool modifies registry and hardware IDs, but does so through legitimate Windows APIs without malware-like tactics.
However: Some aggressive AV software may still flag it due to the nature of what it does (modifying hardware IDs). This is expected for any tool that operates at system level.
Always verify downloads with the SHA-256 checksum provided. Never download from third-party sites.
Core spoofing logic is on GitHub and you can audit it. But the advanced anti-detection stuff? That stays compiled and closed.
Reason: If I publish the evasion techniques, game devs patch them within days. Then the tool becomes useless. It's a constant cat and mouse game, and keeping methods private is how you stay ahead.
What's open: Core HWID spoofing, MAC randomization, registry mods, basic driver hooks
What's compiled: Pattern obfuscation, signature evasion, kernel-level tricks, timing analysis
I get that full open source would be ideal. But when you're fighting billion dollar anti-cheat teams, practical beats idealistic.
Got hardware banned from various games over the years. Sometimes deserved, sometimes complete BS false positives. No appeal process, just permanent ban on hardware I paid for. That pissed me off enough to learn Windows internals and build this.
Now it's here, free, because I think you should be able to control your own hardware. Whether you got banned unfairly, want a clean slate, or just value your privacy, your PC should be yours to do what you want with.
Use it responsibly. Don't cheat and ruin games for others. But also don't let companies permanently brick your expensive hardware over automated ban systems.